Gateway Sentry

Solutions / Game Servers / FiveM

FiveM DDoS Protection

Roleplay communities are frequent targets. Floods aimed at game and voice traffic terminate at the edge while your sessions keep running.

30120 default port tcp/udp<1 s to mitigatestable sessions mid-attack

How FiveM Servers Are Protected

Game & Voice Together

FiveM mixes TCP and UDP on the same port; both are filtered with protocol-aware profiles so voice and gameplay stay smooth through an attack.

Targeted Griefing

Attacks timed to events and roleplay sessions die at the edge, and your community never sees the drama. The session simply continues.

Keep Your CFX Setup

Protection sits in front of your existing server: change the address players connect to, keep everything else exactly as it runs today.

Setup in Practice

Point your server’s public address at a protected IP and keep the CFX setup you already run. Game and voice share port 30120 across TCP and UDP, and both ride protocol-aware profiles, so sessions and radio stay smooth while the flood dies upstream.

Host It on the Edge

Or skip the forwarding hop entirely: run the server on Sentry Compute and it lives behind its anycast address inside the perimeter, with the same filtering in front and nothing public between the edge and the game.

Frequently Asked Questions

Can Gateway Sentry protect a FiveM server from DDoS attacks?
Yes. FiveM servers are protected by protocol-aware filtering on the default 30120 port across TCP and UDP, with floods dropped at the edge before they reach your box.

Keep the Server Up

Provision a protected IP and point your record at it; setup takes minutes