Gateway Sentry

Solutions / Game Servers

DDoS Protection for Game Servers

Minecraft, FiveM, Rust, ARK, and Source engine servers stay online through the attacks that come with success. Protocol-aware filtering, sub-second mitigation, and an edge close to your players.

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Popular Servers Get Attacked

A popular server gets hit: by a rival community, a banned player, or a rented booter. UDP floods, query floods, bot joins that fill your slots. None of it should be your problem to absorb.

Protection That Understands Games

Your server sits behind a protected IP on our anycast edge. Floods die at wire speed; game traffic passes untouched. Setup is one record change, not a migration.

Online in Three Steps

01

Provision a protected IP

From the dashboard: pick anycast for global reach or a unicast PoP near your player base.

02

Point your record at it

Update your A or SRV record. Players connect the same way they always did.

03

Traffic reaches us first

Attacks terminate in the datapath; only clean packets are forwarded to your server.

Built-In Extras for Game Servers

Game Query Caching

Server-browser queries like A2S answered from edge cache at every site, so query floods and player refreshes never touch your box, and your listing stays live even mid-attack. Learn more.

Run It On-Net

Host the server itself on Sentry Compute and traffic never leaves the protected edge at all: the VM sits behind its anycast address with zero public hops.

Trusted Networks

Declare your panels, monitors, and backend links as trusted CIDRs, so your tooling never trips the defenses protecting your players.

Frequently Asked Questions

What are DDoS protected game servers?
DDoS protected game servers route their traffic through Gateway Sentry's edge network, where malicious packets are filtered at line speed before they reach your server. Clean UDP and TCP game traffic passes through with minimal overhead, so legitimate players never notice the protection is there.
Can Gateway Sentry stop a Rust DDoS attack?
Yes. Gateway Sentry's protocol-aware edge filtering protects Rust dedicated servers from raid-night DDoS attacks and targeted griefing, dropping volumetric UDP floods at the edge so your wipe day keeps running smoothly.
Does it protect ARK servers from DDoS attacks?
Yes. ARK: Survival Evolved and ARK: Survival Ascended servers are protected from volumetric UDP floods, with attack traffic filtered at the edge before it can knock your tribe offline.
Do you offer DDoS protected game servers in Los Angeles?
Gateway Sentry operates a Los Angeles edge location with both unicast and anycast routing, alongside a global network of points of presence, so you can keep filtering close to your players and your origin server.
How much does game server DDoS protection cost?
Pricing is usage-based at $3.50 per TB of clean traffic plus $4.39 per protected IP, with no contracts. Because malicious traffic is filtered at the edge, attacks never increase your bill.

Protect Your Server Tonight

Provision an IP, change one record, and floods become our problem